Wednesday, March 12, 2008
Dan Kult, Mark Hansen, and so much more
Dan Kult
Dan has submitted an admirable entry for the Mission Patch, but it's probably a little bit too photo realistic. Remember this path is going to be embroidered. Dan also found time in his busy schedule to send me a 5 page document on how to redo my ballistics model which can be found here. I still have to take the time to digest it and attempt to translate it into the B3C2, but its a huge step up from my simple physics. I am sure Dan's next idea will be to strap a pumpkin cannon to the aircraft some how, but who would do that? I mean dropping bowling balls from a airplane is totally normal, but the pumkin thing is just weird.
Mark Hansen
Our tall friend from the desert has agreed to improve upon my graphics in the B3C2. Right now I am just using the simple C# draw functions and even when I run the application at a piddly 5hz, the graphics can flicker quite a bit. Mark has agreed to redo the graphics in openGL or DirectX which should look much nicer. He also has brought to my attention two things A) Bowling balls might float and B) Bowling balls might skip on the water. Both will have to be tested, although the second will be harder to test. If they float that would mean we could drop them into the lake, and if they skip(which would be sweet), we are OK because the Cantasplash target is on the far end of the lake.
Bowling Ball Bomb Central Computer (B3C2)
I have made some major improvements to the B3C2 software and you can click on any of the B3C2 links or here to download it.
The controls are as follows:
g will start the simulation
p will pause the simulation
+ will increase the speed
- will decrease the speed
spacebar will drop the bomb
Basically I am faking the GPS data as soon as you hit g. Then you can hit spacebar to simulate when the bomb would have been dropped. This starts the time to impact countdown, which actually counts down to -10 seconds so that the data is displayed for a longer period of time. The B3C2 is fully functional minus GPS support. I plan on adding more features like record play, back, Mark's improved graphics, Dan's ballistics, to name a few. If you want to help just let me know, I am setting up a CVS repository. If you are like "CVS what?" don't worry about, you can help build the delivery system.
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